Good bye 3DS Max and Hello Blender.
While 3DS Max will still be part of our production pipeline for tools such as Anima AXYZ and the new remesher in 2022, it has now taken a back seat to Blender.
The tools within the application itself, along with supporting addons, make it a joy to work with. Sublime Spaces is contributing to the Blender Foundation to ensure the application gets the support it needs to develop now and in the future. As our work stream grows so will our contributions. Long live Blender and a big thank you to all the in-house team and supporting developers who have made this application such a huge competitor to the dominant products on the market today.